![]() ![]() As a start, I'll simply list notable skill cards that's good for persona building and where to get them (If it's a persona, it will include levels). With the understanding of how important skill cards are, it is important to elaborate on what skill cards are important to use and what their purpose are. But what makes P3P unique is the existence of skills card. ![]() Utilizing these is imperative in order to be efficient in randomized fusion in the original P3 and P4. These are the general mechanics that determines inheritance. ![]() So if one were to use a fusion calculator, it is best if it is one that can change the levels of the personas for its calculations. Little tidbit to add, levels affect fusion results for Tri-fusion. P3 is decently lax on exclusivity of skills (Handful of cases where they're non-inheritable but exists as skill cards) but it is important to know which ones are non-inheritable for they help in niche cases when using the persona with these skills in fusion. As a general rule, Skill Affinity is preferable during fusions if applicable. So it is very easy to utilize Skill Affinity with the ingredients by loading these with the aftermentioned skill types. On the other hand, a persona like Helel do not prefer any sort of elemental magic spells, insta-kills, and ailments. As an example, almost any Fool persona inherits any types of skill so utilizing Skill Rank is much more needed. Since it is dependent on the persona which is their preferred skill types, how useful Skill Affinity is varies case by case. The general idea is to load the ingredients with (Usually the same) desirable skills as much as possible without introducing any noise (Or if there is noise, having a high skill rank for those). With these random fusion mechanics in mind, it is imperative that one reduces Noise by utilizing Skill Affinity and Skill Rank. The information about Skill Affinity and Skill Rank can be found in any sort of fusion calculator. With Thanatos as an example once again, even if all kinds of dark spells in the game is in the ingredients, Mudo will be the most likely skill that he will inherit while Mamudoon being the least likely. As for "Skill Rank", this refers to the innate rank of skills that determines a multitude of things such as what a skill morphs into when it mutates (The skill levels up one rank) but most importantly, the likelihood of skills within the same skill type to be inherited (The rule is that a skill with a lower rank will be inherited more often). Within the same example, Thanatos does not prefer any sort of light or healing spells, so if his ingredients are filled with these kinds of skills, random inheritance will not use these skills at all (This is a very important mechanic). This system can be taken advantage to some extent, however. As an example within P3, Thanatos highly prefers dark spells so if the ingredients have any sort of dark spells, random inheritance will be inclined to give this to him. "Skill Affinity" refers to what the resulting persona's preferred type of skill to inherit. These are "Skill Affinity" and "Skill Rank". And how "noisy" they are depends on two things. "Noise" are undesirable skills in ingredients that can be inherited by the resulting persona. With this, we have to talk about the concept of "Noise", "Skill Affinity", and "Skill Rank." The amount of skills to inherit is one thing but what kind of skills to inherit is another. Any fusions higher than that can inherit up to 8. While Tri-fusions are limited to only 5 skills. Starting with basics, it is best to remember that in P3, Bi-fusion are limited to only 4 skills to inherit at max. To start with, we are going to outline how fusion inheritance works. ![]()
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